Understanding Questsmith System Settings
A practical guide to account settings, in-game controls, safety, memory, model tuning, and appearance options.
Questsmith settings are split into two main groups: Account Settings and In-Game Settings. Learning both helps you keep stories consistent, safer, and easier to control.
1) Account Settings
You can access Account Settings from your profile menu. This area controls identity, subscriptions, and account-wide behavior.
- Update username, email, and password.
- Manage linked accounts.
- Manage membership tier and billing.
- Set account-wide AI Safety level.
- Change mobile app release channel.
- Delete your account.
AI Safety Levels
AI Safety is universal for your account. Changing it in Account Settings also changes it in the in-game Safety panel, and vice versa.
| Level | Behavior |
|---|---|
| Safe | Blocks sexual, hateful, violent, and triggering generations. |
| Moderate | Reduces and limits some mature or triggering generations. |
| Mature | Minimal safety limitation; requires confirmation that you are 18+. |
If Safety Errors Appear
- If you see a popup that content is unsupported, it can be a SCIM filter event. If it is a mistake, continue and submit for review.
- If the model replies with text like I cannot continue, that is often model hallucination. Retry, adjust AI Instructions, or switch model/version.
2) In-Game Settings
Open in-game settings via the top-right gear icon. This area has two sections: Adventure and Gameplay.
Adventure Settings
Adventure settings include Plot, Story Cards, and Details.
Plot Tab: Core Components
Plot Components guide generation quality and consistency. Gameplay works without them, but these tools usually produce more coherent long-form results.
- AI Instructions: High-priority behavior guidance (voice, style, constraints, perspective).
- Story Summary: Works with Auto Summarization; can also be edited manually.
- Plot Essentials: Persistent key facts that should always stay in context.
- Author's Note: Lightweight tone and genre nudges near generation time.
- Third Person: Replaces You in Do/Say with character names; useful in multiplayer.
Story Cards Tab
Story Cards store reusable world knowledge (characters, locations, factions, events). Cards are injected when trigger keywords match current context.
Use them for recurring details you do not want to manually repeat. Story Cards are the newer evolution of World Info.
Details Tab
Manage cover image, title, description, tags, visibility, and rating. Desktop also includes Story Card import and export tools. Adventures can also be exported as a backup zip.
Gameplay Settings
Gameplay settings include AI Models and Appearance.
AI Models Tab
- Story Generator: Choose model and version. Different engines create different narrative styles.
- Memory System: Configure Context Length, Auto Summarization, and Memory Bank.
- Model Settings: Tune generation behavior parameters.
- Safety: Same account-wide safety control available in-game.
- Image Generator: Choose image model for See mode and view credit cost.
- Testing and Feedback: Raw Model Output, Improve the AI, deprecated model visibility, context warning toggle, and Inspect Input.
Memory System Controls in Gameplay
- Context Length: Sets how much text the model can read each turn.
- Auto Summarization: Creates and updates Story Summary automatically.
- Memory Bank: Stores and retrieves relevant event snapshots based on semantic relevance.
Appearance Tab
Appearance controls visual theme, accessibility, and interaction behavior.
- Theme: Default and styled themes, dynamic colors, high contrast, and text style options.
- Accessibility: Text animation toggle and larger text sizing.
- Behavior: Sticky Turn Input and Compact Buttons for smaller screens.
Best-Practice Setup
- Set AI Safety level first based on your content goals.
- Pick a model, then tune prompt strategy before adjusting advanced sliders.
- Use Plot Essentials for permanent facts and Story Cards for conditional lore.
- Enable Auto Summarization early in long adventures.
- Use Inspect Input when debugging odd outputs.
In short: Account Settings define your global policies, while In-Game Settings shape each adventure's moment-to-moment experience.